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Final Fantasy Crystal Chronicles : ウィキペディア英語版 | Final Fantasy Crystal Chronicles
is a action role-playing game for the Nintendo GameCube. It was published by Nintendo and developed by The Game Designers Studio, a shell corporation for Square Enix's Product Development Division-2. A spin-off of the ''Final Fantasy'' series, the game spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004, and in Europe and Australia on March 12, 2004. Many new gameplay elements were included in this game, such as real-time fighting and GameCube-Game Boy Advance compatibility; it was the first role-playing video game to incorporate the latter. Its music was composed by Kumi Tanioka. It received positive reviews, many of which described the graphics as beautiful and the multiplayer design as innovative. Five further ''Crystal Chronicles'' games have been released (chronologically, two sequels, one distant prequel, and two more); one for the Wii has been released, as well as two for the WiiWare download service; My Life as a King and My Life as a Darklord. ==Gameplay== Like many action role-playing games, the gameplay of ''Final Fantasy Crystal Chronicles'' can be broken down into two sections: exploration and combat.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Final Fantasy Crystal Chronicles」の詳細全文を読む
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